For Theatre

07.2023 – Tankzfabrik, Berlin 

‘RIVER’ – a collaborative work with choreographer Ari Adamski ‘

Sound composition, sound design, object amplification, radio transmission signaling, live manipulation, live recording.
Activation of 5m high metal sculpture suspended in front of 3 subwoofers by channeling a 40Hz sine tone which physically excited the metal structure , creating a resonant metallic instrument. 


10.2024 – 03.2025 – Stadt Theater Chemnitz

“Punkt Punkt Komma Strich’

Konzept und Regie – Lara Kaiser

Ausstattung – Cornelius Reitmayr

Musik – Daria Redkina

Dramaturgie – Friederike Spindler

Two performers use materials, colours and shapes, bodies and dance to approach very different gestures and feelings, pictorial spaces and plays of colour. When is a face created? How can faces be read? And what happens when individual elements are quickly removed again? These are the initial questions which explore the interface between theatre, dance and the visual arts.

Photos ©Nasser Hashemi


09.2025 – Vierte Welt, Berlin
The performance “Scherben” (Shards) is a theatrical production that follows the journey of a vase from Brandenburg to Berlin to Hollywood. It explores themes of restitution, responsibility, and the handling of a poisoned legacy. The performance is part of a project funded by the Berlin Senate Department for Culture and Social Cohesion, the Friedrichshain-Kreuzberg District Office, and the Ursula Lachnit-Fixson Foundation.

Idee und Umsetzung – Christopher-Felix Hahn
Dramaturgie – Alexander Kirchner
Sound – Daria Redkina
Video – Adrian Terzic
Keramikproduktion – Liesa Fritzsche
Buhne – Thilo Ulrich

Photos © Ivo Hänisch

12.2021 – HfS Ernst Busch , Berlin

‘Irrspiel’ – object theatre

director – Lara Kaiser,
puppeteer – Cosima Krupskin,
sound design and performance – Daria Redkina.

Elements of sound design included:
1.Development of a playable sound object as part of stage design of scene 3 – prepared accordion reeds.
2. Placement of transducer speakers below several audience seats, activated during a live act.
3. Live audio performance and manipulations with amplified violin and electronics during scene 1 and 4.